Monte Carlo Simulation for Surface Backscattering
Absorbtion of Single Photon Energy in Media
Bounce Photon Interaction with Surface
Plot Backscattering Photon Flux Profile
Export Simulation Result
Launch Photons into Semi-infinite Media
Monte Carlo Backscattering class
Moves Single Photon in Media
Print text report on console
Random Numbers Selection for Single Photon Trajectory
Scattering of Single Photon in Media
Initial Configuration of MCBS Class
Runs the Monte Carlo Simulation
Monte Carlo simulation is a stochastic method computing trajectories of photons in media. Surface backscattering is performing calculations in semi-infinite media and summarizing photon flux leaving the surface. This simulation is modeling the optical measurement of diffuse reflectance using an incident light beam. The semi-infinite media is considered to have flat surface. Media, typically biological tissue, is described by four optical parameters: absorption coefficient, scattering coefficient, anisotropy factor, refractive index. The media is assumed to be homogeneous. Computational parameters of the simulation include: number of photons, radius of incident light beam, lowest photon energy threshold, intensity profile (halo) radius, spatial resolution of intensity profile. You can find more information and validation in the Open Access paper. Laszlo Baranyai (2020) <doi:10.1016/j.mex.2020.100958>.