Dynamic Updating Methods for Player Ratings Estimation
The Elo Rating System
Multi-player Elo Based Rating System
The Elo Rating System Employed By The FIDE
The Glicko Rating System
The Glicko-2 Rating System
Histogram Plotting for a Rating Object
The K Factor Function Used By FIDE
A K Factor Function With Dependence On Number Of Games
A K Factor Function With Dependence On Rating
A multi-player K Factor Function for Riichi Mahjong
Prediction Evaluation
Plot Player Features Across Time for a Rating Object
Predict Result Of Games Based On Player Ratings
The Stephenson Rating System
Implements schemes for estimating player or team skill based on dynamic updating. Implemented methods include Elo, Glicko, Glicko-2 and Stephenson. Contains pdf documentation of a reproducible analysis using approximately two million chess matches. Also contains an Elo based method for multi-player games where the result is a placing or a score. This includes zero-sum games such as poker and mahjong.