Add a legend to a Mapbox GL map
add_legend( map, legend_title, values, colors, type = c("continuous", "categorical"), circular_patches = FALSE, position = "top-left", sizes = NULL, add = FALSE, width = NULL, layer_id = NULL, margin_top = NULL, margin_right = NULL, margin_bottom = NULL, margin_left = NULL )
map
: A map object created by the mapboxgl
function.legend_title
: The title of the legend.values
: The values being represented on the map (either a vector of categories or a vector of stops).colors
: The corresponding colors for the values (either a vector of colors, a single color, or an interpolate function).type
: One of "continuous" or "categorical".circular_patches
: Logical, whether to use circular patches in the legend (only for categorical legends).position
: The position of the legend on the map (one of "top-left", "bottom-left", "top-right", "bottom-right").sizes
: An optional numeric vector of sizes for the legend patches, or a single numeric value (only for categorical legends).add
: Logical, whether to add this legend to existing legends (TRUE) or replace existing legends (FALSE). Default is FALSE.width
: The width of the legend. Can be specified in pixels (e.g., "250px") or as "auto". Default is NULL, which uses the built-in default.layer_id
: The ID of the layer that this legend is associated with. If provided, the legend will be shown/hidden when the layer visibility is toggled.margin_top
: Custom top margin in pixels, allowing for fine control over legend positioning. Default is NULL (uses standard positioning).margin_right
: Custom right margin in pixels. Default is NULL.margin_bottom
: Custom bottom margin in pixels. Default is NULL.margin_left
: Custom left margin in pixels. Default is NULL.The updated map object with the legend added.