Create a new RasterLayer with values reflecting a cell property: 'x', 'y', 'col', 'row', or 'cell'. Alternatively, a function can be used. In that case, cell values are initialized without reference to pre-existing values. E.g., initialize with a random number (fun=runif). While there are more direct ways of achieving this for small objects (see examples) for which a vector with all values can be created in memory, the init function will also work for Raster* objects with many cells.
## S4 method for signature 'Raster'init(x, fun, filename="",...)
Arguments
x: Raster* object
fun: function to be applied. This must be a function that can take the number of cells as a single argument to return a vector of values with a length equal to the number of cells, such as fun=runif. You can also supply one of the following character values: 'x', 'y', 'row', 'col', or 'cell' to get the x or coordinate, row, col or cell number; you can also use 'chess', to get a chessboard pattern
filename: character. Optional output filename
...: Additional arguments as for writeRaster
Returns
RasterLayer
Note
For backwards compatibility, the character values valid for fun can also be passed as named argument v
Examples
r <- raster(ncols=36, nrows=18)x <- init(r, fun='cell')y <- init(r, fun=runif)# there are different ways to set all values to 1 # for large rasters:# set1f <- function(x){rep(1, x)}# z1 <- init(r, fun=set1f, filename=rasterTmpFile(), overwrite=TRUE)# This is equivalent to (but not memory safe):z2 <- setValues(r, rep(1, ncell(r)))# or values(r)<- rep(1, ncell(r))# or values(r)<-1